Sapphire Radeon HD 4890 1GB Atomic

Written by Harry Butler

May 26, 2009 | 10:42

Tags: #atomic #crysis #folding #hd-4890 #overclocked #overclocking #performance #radeon #review #tested #testing

Companies: #ati #sapphire

Crysis

Publisher: Electronic Arts

Crysis is seen by many as the poster boy for DirectX 10 and it will make your system cry, quite literally – it’s a monster! It doesn’t come as much of a surprise then, that the graphics are something special – they’re above and beyond anything we’ve ever seen in a PC game.

We tested the game using the 64-bit executable under DirectX 10 mode with the 1.21 patch applied. We used a custom timedemo recorded from the Laws of Nature level which is more representative of gameplay than the built-in benchmark that renders things much faster than you're going to experience in game. We found that around 27-33 fps in our custom timedemo was sufficient enough to obtain a playable frame rate through the game. It's a little different to other games in that the low frame rates still appear to be quite smooth.

In addition to testing under DirectX 10 with all quality details set to High, we feel it's about time hardware should be able to handle the game with the in-game settings tuned to Very High. The game has been out for at least a year now, so it's time for hardware manufacturers to catch up with the software.

We forced 8x anisotropic filtering in the driver menu as there is currently no support for it in game and tested at 1,280 x 1,024, using 0x, 2x and 4x anti-aliasing, 1,680 x 1,050 using 0x and 4x anti-aliasing, 1,920 x 1,200 using 0x and 2xAA and 2,560 x 1,600 with 0xAA. By extensively testing using anti-aliasing in very high resolutions in conjunction with Very High quality in-game settings, we'll be pushing even the bleeding edge hardware on test to the limit.

Sapphire Radeon HD 4890 1GB Atomic Crysis DX10 - Very High Sapphire Radeon HD 4890 1GB Atomic Crysis DX10 - Very High

Crysis

1,280 x 1,024 0xAA 16xAF, DirectX 10, Very High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 285 1GB
  • Nvidia GeForce GTX 275 896MB
  • Sapphire Radeon HD 4890 1GB Atomic
  • ATI Radeon HD 4890 1GB
    • 48.3
    • 28.0
    • 42.2
    • 24.0
    • 38.9
    • 23.0
    • 38.7
    • 22.0
    • 33.8
    • 18.0
0
10
20
30
40
50
Frames Per Second
  • Average
  • Minimum

Crysis

1,280 x 1,024 4xAA 16xAF, DirectX 10, Very High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 285 1GB
  • Nvidia GeForce GTX 275 896MB
  • Sapphire Radeon HD 4890 1GB Atomic
  • ATI Radeon HD 4890 1GB
    • 42.0
    • 22.0
    • 36.4
    • 21.0
    • 33.3
    • 20.0
    • 32.0
    • 15.0
    • 28.7
    • 14.0
0
10
20
30
40
Frames Per Second
  • Average
  • Minimum

Crysis

1,680 x 1,050 0xAA 16xAF, DirectX 10, Very High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 285 1GB
  • Nvidia GeForce GTX 275 896MB
  • Sapphire Radeon HD 4890 1GB Atomic
  • ATI Radeon HD 4890 1GB
    • 39.8
    • 23.0
    • 34.0
    • 20.0
    • 31.4
    • 19.0
    • 30.6
    • 17.0
    • 26.9
    • 15.0
0
10
20
30
40
Frames Per Second
  • Average
  • Minimum

Crysis

1,680 x 1,050 4xAA 16xAF, DirectX 10, Very High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 285 1GB
  • Nvidia GeForce GTX 275 896MB
  • Sapphire Radeon HD 4890 1GB Atomic
  • ATI Radeon HD 4890 1GB
    • 34.4
    • 18.0
    • 29.2
    • 17.0
    • 26.6
    • 16.0
    • 25.6
    • 14.0
    • 22.9
    • 12.0
0
5
10
15
20
25
30
35
Frames Per Second
  • Average
  • Minimum

Crysis

1,920 x 1,200 0xAA 16xAF, DirectX 10, Very High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 285 1GB
  • Sapphire Radeon HD 4890 1GB Atomic
  • Nvidia GeForce GTX 275 896MB
  • ATI Radeon HD 4890 1GB
    • 35.6
    • 21.0
    • 27.4
    • 16.0
    • 26.9
    • 15.0
    • 25.3
    • 14.0
    • 23.7
    • 13.0
0
10
20
30
40
Frames Per Second
  • Average
  • Minimum

Crysis

1,920 x 1,200 2xAA 16xAF, DirectX 10, Very High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 285 1GB
  • Sapphire Radeon HD 4890 1GB Atomic
  • Nvidia GeForce GTX 275 896MB
  • ATI Radeon HD 4890 1GB
    • 32.8
    • 18.0
    • 24.2
    • 13.0
    • 24.2
    • 13.0
    • 21.9
    • 13.0
    • 21.6
    • 12.0
0
5
10
15
20
25
30
35
Frames Per Second
  • Average
  • Minimum

Crysis

2,560 x 1,600 0xAA 16xAF, DirectX 10, Very High Quality

  • Sapphire Radeon HD 4890 1GB Atomic
  • Nvidia GeForce GTX 285 1GB
  • Nvidia GeForce GTX 275 896MB (ForceWare 185.63)
  • Nvidia GeForce GTX 275 896MB (ForceWare 182.50)
  • ATI Radeon HD 4890 1GB
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260-216 896MB
    • 15.9
    • 7.0
    • 15.2
    • 8.0
    • 14.9
    • 8.0
    • 14.1
    • 8.0
    • 13.9
    • 7.0
    • 12.2
    • 6.0
    • 0.0
    • 0.0
0
3
5.5
8
10.5
13
15.5
18
Frames Per Second
  • Average
  • Minimum

Crysis

2,560 x 1,600 2xAA 16xAF, DirectX 10, Very High Quality

  • ATI Radeon HD 4870 X2 2GB
  • Sapphire Radeon HD 4890 1GB Atomic
  • Nvidia GeForce GTX 285 1GB
  • ATI Radeon HD 4890 1GB
  • Nvidia GeForce GTX 275 896MB
    • 20.0
    • 10.0
    • 14.3
    • 7.0
    • 14.2
    • 7.0
    • 12.8
    • 7.0
    • 12.7
    • 6.0
0
5
10
15
20
Frames Per Second
  • Average
  • Minimum

Despite Crysis getting on for eighteen months old, it's still almost impossible for a modern single GPU graphics card to deliver playable frame rates once you set the detail level to the dreaded "Very High," and sadly that remains the case for the Sapphire Radeon HD 4890 Atomic at anything more than 1,280 x 1,024. However, the Atomic once again offers significant performance improvements of up to 20 per cent over and above a stock Radeon HD 4890, and at resolutions of 1,920 x 1,200 and higher is even able to match and even outpace the GTX 285, fastest single GPU Nvidia graphics card.
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